Merica Wiki

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The shattered world after the nuclear Sino-Russian War. You can add or edit pages with my permission. Feel free to contact me, Gobba42!

Age of Empires- 25 years after
A horde of Anarchists torches the California utopia of Enclave. They are halted by the Republic of Mudville in Idaho with the help of the Empire of Denver. Mudville becomes a vassal state, but rebels to join the Liberal Conservancy in British Columbia in a war against Imperial expansion. The Mississippi and its tributaries are reduced to radioactive sludge and New Orleans is a haven for pirates and mutants. Mutant Hunters from the undergrounds cities of the East Coast slowly move west.

Age of Dissolution- 100 years after
The Southwest Alliance of US Army bases and their mutant vassals battles the slave-grabbing Republic of Texas and communist Zapatista Republic while the Appalachian Republic struggles to maintain neutrality and clans rule Western Canada. The North American factions are drawn into the new world war between the People’s Republic of China, the Russian Empire, the Thousand Island Empire, the Republic of Eire, and the Iberian Empire. The Chinese conquer California, the Russians seize Alaska, the Iberians take Florida, and the Thousand Islanders claim Hawai'i. Nightmares of mushroom clouds are still widespread.

Age of Rebuilding- 300 years after- Present day
The Mississippi has cleared but mutants are common. New Orleans is the hub of North America, and its rail lines stretch across the continent. Revolution has created the Federated Republic of Appalachia, which trades with coastal fishermen. The entire continent has been freed of foreign control. There is international trade, such as with the post-Russian states and Xinsheng Dynasty China. Although technically neutral, many American soldiers of fortune fight in the Congo-Swahili War. Largely freed of nuclear destruction, Africa has become the center of world trade and influence.